Directory Source/labtd/

Total Files:
40
Deleted Files:
81
Lines of Code:
-2994

[root]/Source/labtd
            Folder removed from repo AI (0 files, 0 lines)
            directory in repo AIPlayer (4 files, 26 lines)
            directory in repo Audio (10 files, 170 lines)
            directory in repo Editors (4 files, -6 lines)
            directory in repo Effects (39 files, 52 lines)
            directory in repo Engine (16 files, 168 lines)
            Folder removed from repo EngineEx (0 files, 0 lines)
            directory in repo GUI (40 files, -1453 lines)
                directory in repo Components (24 files, 107 lines)
                directory in repo Documents (4 files, 13 lines)
            directory in repo Graphics (36 files, 92 lines)
            Folder removed from repo IO (0 files, 0 lines)
            Folder removed from repo IOLib (0 files, 0 lines)
            directory in repo Invention (7 files, 45 lines)
            Folder removed from repo Playtest (0 files, 0 lines)
            directory in repo Recording (10 files, 309 lines)
            directory in repo Scene (46 files, -568 lines)
            directory in repo Serialization (18 files, 93 lines)
            directory in repo World (116 files, -6304 lines)
            Folder removed from repo labtd (0 files, 0 lines)
                Folder removed from repo FastDelegate (0 files, 0 lines)

Lines of Code

Source/labtd/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
canbitwell 4725 (100.0%) 117538 (100.0%) 24.8

Most Recent Commits

canbitwell 2016-01-10 12:48 Rev.: 2251

28 lines of code changed in 6 files:

  • Source/labtd: LABCommon.h (+2 -1), SaveManager.cpp (+25 -49), SaveManager.h (new)
canbitwell 2016-01-09 23:35 Rev.: 2250

6 lines of code changed in 6 files:

  • Source/labtd: GameStateFlags.cpp (+3), GameStateFlags.h (new), PCH.h (new)
canbitwell 2016-01-09 14:02 Rev.: 2248

51 lines of code changed in 7 files:

  • Source/labtd: GameScene.cpp (new), GameStateSimulationIsland.cpp (new), GameStateSimulationIsland.h (+6 -5), LABCommon.h (+1)
canbitwell 2016-01-08 14:52 Rev.: 2247

7 lines of code changed in 2 files:

  • Source/labtd: GameStateSimulationIsland.cpp (+6), LABCommon.h (+1)
canbitwell 2016-01-06 19:09 Rev.: 2246

25 lines of code changed in 4 files:

  • Source/labtd: PlayerData.cpp (new), PlayerData.h (+5 -5)
canbitwell 2016-01-03 23:24 Rev.: 2241

20 lines of code changed in 6 files:

  • Source/labtd: GameState.cpp (new), InteractionStates.cpp (new), InteractionStates.h (+4 -1)
canbitwell 2016-01-03 18:15 Rev.: 2239

7 lines of code changed in 2 files:

  • Source/labtd: GameStateFlags.cpp (+2), GameStateFlags.h (+5 -3)
canbitwell 2016-01-02 18:48 Rev.: 2236

5 lines of code changed in 1 file:

  • Source/labtd: GameStateSimulationIsland.cpp (+5 -1)
canbitwell 2016-01-02 10:09 Rev.: 2233

8 lines of code changed in 3 files:

  • Source/labtd: GameScene.cpp (+4), GameStateSimulationIsland.cpp (+3 -4), LABCommon.h (+1)
canbitwell 2015-12-30 10:08 Rev.: 2231

17 lines of code changed in 3 files:

  • Source/labtd: GameState.cpp (+13), GameState.h (+4)
canbitwell 2015-12-29 17:19 Rev.: 2229

12 lines of code changed in 3 files:

  • Source/labtd: GameScene.cpp (+4), GameStateSimulationIsland.cpp (+6), LABCommon.h (+2)
canbitwell 2015-12-28 12:06 Rev.: 2228

2 lines of code changed in 1 file:

  • Source/labtd: LABCommon.h (+2)
canbitwell 2015-12-28 09:02 Rev.: 2226

3 lines of code changed in 1 file:

  • Source/labtd: GameState.cpp (+3 -4)
canbitwell 2015-12-27 17:25 Rev.: 2225

43 lines of code changed in 3 files:

  • Source/labtd: GameScene.cpp (+37 -19), GameStateSimulationIsland.cpp (+4), LABCommon.h (+2)
canbitwell 2015-12-24 00:04 Rev.: 2221

19 lines of code changed in 7 files:

  • Source/labtd: GameStateSimulationIsland.cpp (+4 -5), GameState_Contact.cpp (new), LabGame.cpp (new), MathUtils.h (+13)
canbitwell 2015-12-23 07:26 Rev.: 2220

1 lines of code changed in 1 file:

  • Source/labtd: PlayerData.cpp (+1 -1)
canbitwell 2015-12-22 08:40 Rev.: 2218

2 lines of code changed in 1 file:

  • Source/labtd: LABCommon.h (+2 -2)
canbitwell 2015-12-22 07:53 Rev.: 2217

1 lines of code changed in 1 file:

  • Source/labtd: LabGame.cpp (+1 -1)
canbitwell 2015-12-22 01:13 Rev.: 2215

1 lines of code changed in 1 file:

  • Source/labtd: LabGame.cpp (+1)
canbitwell 2015-12-21 22:56 Rev.: 2214

1 lines of code changed in 2 files:

  • Source/labtd: GameScene.h (new)
canbitwell 2015-12-21 08:23 Rev.: 2212

2 lines of code changed in 1 file:

  • Source/labtd: LABCommon.h (+2 -1)
canbitwell 2015-12-20 15:57 Rev.: 2210

1 lines of code changed in 1 file:

  • Source/labtd: LabGame.cpp (+1 -1)
canbitwell 2015-12-18 21:08 Rev.: 2208

10 lines of code changed in 2 files:

  • Source/labtd: GameStateSimulationIsland.cpp (+9 -1), GameStateSimulationIsland.h (+1)
canbitwell 2015-12-18 00:38 Rev.: 2207

51 lines of code changed in 9 files:

  • Source/labtd: GameScene.cpp (+24), GameScene.h (+4), GameStateSimulationIsland.cpp (+1), LABCommon.h (+1), LabGame.cpp (+18 -3), LabGame.h (+2), PlayerData.cpp (+1 -4), PlayerData.h (-1)
canbitwell 2015-12-16 21:29 Rev.: 2206

112 lines of code changed in 8 files:

  • Source/labtd: DebugStates.cpp (+86 -6), DebugStates.h (new), GameStateFlags.cpp (+2), GameStateFlags.h (+2), GameStateSimulationIsland.cpp (+6 -6), GameStateSimulationIsland.h (+2 -1)
canbitwell 2015-12-16 12:26 Rev.: 2205

2 lines of code changed in 2 files:

  • Source/labtd: LABCommon.h (+1), PlayerData.cpp (+1 -1)
canbitwell 2015-12-15 22:20 Rev.: 2204

5 lines of code changed in 3 files:

  • Source/labtd: GameStateSimulationIsland.cpp (+2 -2), LABCommon.h (+1 -1), PlayerData.cpp (+2)
canbitwell 2015-12-13 23:33 Rev.: 2202

2 lines of code changed in 1 file:

  • Source/labtd: LabGame.cpp (+2 -2)
canbitwell 2015-12-11 23:54 Rev.: 2198

2 lines of code changed in 1 file:

  • Source/labtd: GameStateSimulationIsland.cpp (+2 -2)
canbitwell 2015-12-11 20:42 Rev.: 2197

7 lines of code changed in 1 file:

  • Source/labtd: GameStateSimulationIsland.cpp (+7 -1)
canbitwell 2015-12-11 18:30 Rev.: 2196

7 lines of code changed in 2 files:

  • Source/labtd: GameState.h (+4 -2), LabGame.cpp (+3 -3)
canbitwell 2015-12-09 22:46 Rev.: 2188

1 lines of code changed in 2 files:

  • Source/labtd: DesignManager.cpp (+1 -1)
canbitwell 2015-12-09 16:21 Rev.: 2187

15 lines of code changed in 2 files:

  • Source/labtd: PlayerData.cpp (+12 -1), PlayerData.h (+3 -1)
canbitwell 2015-12-09 12:02 Rev.: 2186

25 lines of code changed in 3 files:

  • Source/labtd: DebugStates.cpp (+19), GameScene.cpp (+5 -3), GameStateSimulationIsland.h (+1 -1)
canbitwell 2015-12-08 21:12 Rev.: 2185

4 lines of code changed in 2 files:

  • Source/labtd: GameScene.cpp (+3), LABCommon.h (+1)
canbitwell 2015-12-07 15:59 Rev.: 2183

4 lines of code changed in 1 file:

  • Source/labtd: GameStateSimulationIsland.cpp (+4 -1)
canbitwell 2015-12-06 18:41 Rev.: 2181

32 lines of code changed in 2 files:

  • Source/labtd: GameState.h (-1), GameStateSimulationIsland.cpp (+32 -3)
canbitwell 2015-12-06 08:26 Rev.: 2180

10 lines of code changed in 2 files:

  • Source/labtd: GameStateSimulationIsland.cpp (+9), GameStateSimulationIsland.h (+1)
canbitwell 2015-12-04 11:54 Rev.: 2177

4 lines of code changed in 1 file:

  • Source/labtd: GameStateSimulationIsland.cpp (+4 -2)
canbitwell 2015-12-03 09:38 Rev.: 2176

37 lines of code changed in 3 files:

  • Source/labtd: DebugStates.cpp (+5 -6), main.cpp (+32)

(1257 more)

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