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canbitwell
2016-01-10 12:48
Rev.: 2251
-
28 lines of code changed in 6 files:
-
Source/labtd:
LABCommon.h (+2 -1),
SaveManager.cpp (+25 -49),
SaveManager.h (new)
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canbitwell
2016-01-09 23:35
Rev.: 2250
-
6 lines of code changed in 6 files:
-
Source/labtd:
GameStateFlags.cpp (+3),
GameStateFlags.h (new),
PCH.h (new)
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canbitwell
2016-01-09 14:02
Rev.: 2248
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51 lines of code changed in 7 files:
-
Source/labtd:
GameScene.cpp (new),
GameStateSimulationIsland.cpp (new),
GameStateSimulationIsland.h (+6 -5),
LABCommon.h (+1)
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canbitwell
2016-01-08 14:52
Rev.: 2247
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7 lines of code changed in 2 files:
-
Source/labtd:
GameStateSimulationIsland.cpp (+6),
LABCommon.h (+1)
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canbitwell
2016-01-06 19:09
Rev.: 2246
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25 lines of code changed in 4 files:
-
Source/labtd:
PlayerData.cpp (new),
PlayerData.h (+5 -5)
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canbitwell
2016-01-03 23:24
Rev.: 2241
-
20 lines of code changed in 6 files:
-
Source/labtd:
GameState.cpp (new),
InteractionStates.cpp (new),
InteractionStates.h (+4 -1)
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canbitwell
2016-01-03 18:15
Rev.: 2239
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7 lines of code changed in 2 files:
-
Source/labtd:
GameStateFlags.cpp (+2),
GameStateFlags.h (+5 -3)
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canbitwell
2016-01-02 18:48
Rev.: 2236
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5 lines of code changed in 1 file:
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Source/labtd:
GameStateSimulationIsland.cpp (+5 -1)
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canbitwell
2016-01-02 10:09
Rev.: 2233
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8 lines of code changed in 3 files:
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Source/labtd:
GameScene.cpp (+4),
GameStateSimulationIsland.cpp (+3 -4),
LABCommon.h (+1)
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canbitwell
2015-12-30 10:08
Rev.: 2231
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17 lines of code changed in 3 files:
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Source/labtd:
GameState.cpp (+13),
GameState.h (+4)
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canbitwell
2015-12-29 17:19
Rev.: 2229
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12 lines of code changed in 3 files:
-
Source/labtd:
GameScene.cpp (+4),
GameStateSimulationIsland.cpp (+6),
LABCommon.h (+2)
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canbitwell
2015-12-28 12:06
Rev.: 2228
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2 lines of code changed in 1 file:
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Source/labtd:
LABCommon.h (+2)
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canbitwell
2015-12-28 09:02
Rev.: 2226
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3 lines of code changed in 1 file:
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Source/labtd:
GameState.cpp (+3 -4)
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canbitwell
2015-12-27 17:25
Rev.: 2225
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43 lines of code changed in 3 files:
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Source/labtd:
GameScene.cpp (+37 -19),
GameStateSimulationIsland.cpp (+4),
LABCommon.h (+2)
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canbitwell
2015-12-24 00:04
Rev.: 2221
-
19 lines of code changed in 7 files:
-
Source/labtd:
GameStateSimulationIsland.cpp (+4 -5),
GameState_Contact.cpp (new),
LabGame.cpp (new),
MathUtils.h (+13)
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canbitwell
2015-12-23 07:26
Rev.: 2220
-
1 lines of code changed in 1 file:
-
Source/labtd:
PlayerData.cpp (+1 -1)
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canbitwell
2015-12-22 08:40
Rev.: 2218
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2 lines of code changed in 1 file:
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Source/labtd:
LABCommon.h (+2 -2)
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canbitwell
2015-12-22 07:53
Rev.: 2217
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1 lines of code changed in 1 file:
-
Source/labtd:
LabGame.cpp (+1 -1)
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canbitwell
2015-12-22 01:13
Rev.: 2215
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1 lines of code changed in 1 file:
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Source/labtd:
LabGame.cpp (+1)
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canbitwell
2015-12-21 22:56
Rev.: 2214
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1 lines of code changed in 2 files:
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Source/labtd:
GameScene.h (new)
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canbitwell
2015-12-21 08:23
Rev.: 2212
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2 lines of code changed in 1 file:
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Source/labtd:
LABCommon.h (+2 -1)
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canbitwell
2015-12-20 15:57
Rev.: 2210
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1 lines of code changed in 1 file:
-
Source/labtd:
LabGame.cpp (+1 -1)
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canbitwell
2015-12-18 21:08
Rev.: 2208
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10 lines of code changed in 2 files:
-
Source/labtd:
GameStateSimulationIsland.cpp (+9 -1),
GameStateSimulationIsland.h (+1)
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canbitwell
2015-12-18 00:38
Rev.: 2207
-
51 lines of code changed in 9 files:
-
Source/labtd:
GameScene.cpp (+24),
GameScene.h (+4),
GameStateSimulationIsland.cpp (+1),
LABCommon.h (+1),
LabGame.cpp (+18 -3),
LabGame.h (+2),
PlayerData.cpp (+1 -4),
PlayerData.h (-1)
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canbitwell
2015-12-16 21:29
Rev.: 2206
-
112 lines of code changed in 8 files:
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Source/labtd:
DebugStates.cpp (+86 -6),
DebugStates.h (new),
GameStateFlags.cpp (+2),
GameStateFlags.h (+2),
GameStateSimulationIsland.cpp (+6 -6),
GameStateSimulationIsland.h (+2 -1)
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canbitwell
2015-12-16 12:26
Rev.: 2205
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2 lines of code changed in 2 files:
-
Source/labtd:
LABCommon.h (+1),
PlayerData.cpp (+1 -1)
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canbitwell
2015-12-15 22:20
Rev.: 2204
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5 lines of code changed in 3 files:
-
Source/labtd:
GameStateSimulationIsland.cpp (+2 -2),
LABCommon.h (+1 -1),
PlayerData.cpp (+2)
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canbitwell
2015-12-13 23:33
Rev.: 2202
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2 lines of code changed in 1 file:
-
Source/labtd:
LabGame.cpp (+2 -2)
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canbitwell
2015-12-11 23:54
Rev.: 2198
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2 lines of code changed in 1 file:
-
Source/labtd:
GameStateSimulationIsland.cpp (+2 -2)
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canbitwell
2015-12-11 20:42
Rev.: 2197
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7 lines of code changed in 1 file:
-
Source/labtd:
GameStateSimulationIsland.cpp (+7 -1)
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canbitwell
2015-12-11 18:30
Rev.: 2196
-
7 lines of code changed in 2 files:
-
Source/labtd:
GameState.h (+4 -2),
LabGame.cpp (+3 -3)
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canbitwell
2015-12-09 22:46
Rev.: 2188
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1 lines of code changed in 2 files:
-
Source/labtd:
DesignManager.cpp (+1 -1)
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canbitwell
2015-12-09 16:21
Rev.: 2187
-
15 lines of code changed in 2 files:
-
Source/labtd:
PlayerData.cpp (+12 -1),
PlayerData.h (+3 -1)
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canbitwell
2015-12-09 12:02
Rev.: 2186
-
25 lines of code changed in 3 files:
-
Source/labtd:
DebugStates.cpp (+19),
GameScene.cpp (+5 -3),
GameStateSimulationIsland.h (+1 -1)
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canbitwell
2015-12-08 21:12
Rev.: 2185
-
4 lines of code changed in 2 files:
-
Source/labtd:
GameScene.cpp (+3),
LABCommon.h (+1)
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canbitwell
2015-12-07 15:59
Rev.: 2183
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4 lines of code changed in 1 file:
-
Source/labtd:
GameStateSimulationIsland.cpp (+4 -1)
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canbitwell
2015-12-06 18:41
Rev.: 2181
-
32 lines of code changed in 2 files:
-
Source/labtd:
GameState.h (-1),
GameStateSimulationIsland.cpp (+32 -3)
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canbitwell
2015-12-06 08:26
Rev.: 2180
-
10 lines of code changed in 2 files:
-
Source/labtd:
GameStateSimulationIsland.cpp (+9),
GameStateSimulationIsland.h (+1)
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canbitwell
2015-12-04 11:54
Rev.: 2177
-
4 lines of code changed in 1 file:
-
Source/labtd:
GameStateSimulationIsland.cpp (+4 -2)
-
canbitwell
2015-12-03 09:38
Rev.: 2176
-
37 lines of code changed in 3 files:
-
Source/labtd:
DebugStates.cpp (+5 -6),
main.cpp (+32)