-
canbitwell
2016-01-10 16:49
Rev.: 2252
-
0 lines of code changed in 8 files:
-
Source/labtd/GUI:
GameOverScreen.cpp (changed),
GameOverScreen.h (changed),
HUD.cpp (new),
HUD.h (new)
-
canbitwell
2016-01-10 12:48
Rev.: 2251
-
287 lines of code changed in 32 files:
-
Source/labtd:
LABCommon.h (+2 -1),
SaveManager.cpp (+25 -49),
SaveManager.h (+1)
-
Source/labtd/GUI:
DepartScreen.cpp (+61 -40),
DepartScreen.h (+4 -1),
GameMenu.cpp (+24 -16),
GameMenu.h (new),
GameOverScreen.cpp (+97 -6),
GameOverScreen.h (+19 -1)
-
Source/labtd/Scene:
SceneGate.cpp (+30 -3),
SceneGate.h (+2),
SceneLevelStructure.cpp (+2 -18)
-
Source/labtd/World:
Debris.cpp (new),
Debris.h (new),
Gate.cpp (+4 -4),
Map.cpp (-11),
WUI.cpp (+3 -1)
-
canbitwell
2016-01-09 23:35
Rev.: 2250
-
361 lines of code changed in 33 files:
-
Source/labtd:
GameStateFlags.cpp (+3),
GameStateFlags.h (new),
PCH.h (new)
-
Source/labtd/GUI:
CreditsScreen.cpp (+1 -8),
CreditsScreen.h (new),
DocumentWindow.h (new),
GameMenu.cpp (+17 -1),
GenericDialog.cpp (+237 -120),
GenericDialog.h (+42 -8),
InventionDatabaseScreen.cpp (new),
OptionsScreen.cpp (+2 -2),
TransitScreen.cpp (+9)
-
Source/labtd/GUI/Documents:
WebPage.cpp (new),
WebPage.h (+1 -2)
-
Source/labtd/World:
Map.cpp (+6),
Map.h (+9),
WUI.cpp (+22 -2),
WUI.h (+1)
-
canbitwell
2016-01-09 15:46
Rev.: 2249
-
0 lines of code changed in 2 files:
-
Source/labtd/World:
BlockTube.cpp (new)
-
canbitwell
2016-01-09 14:02
Rev.: 2248
-
445 lines of code changed in 63 files:
-
Source/labtd:
GameScene.cpp (new),
GameStateSimulationIsland.cpp (new),
GameStateSimulationIsland.h (+6 -5),
LABCommon.h (+1)
-
Source/labtd/Effects:
EffectCommon.cpp (new)
-
Source/labtd/GUI:
TransitScreen.cpp (+12 -1)
-
Source/labtd/Scene:
SceneBoss.cpp (+14 -3),
SceneBoss.h (+3 -1),
SceneLevelStructure.cpp (+87 -3),
SceneLevelStructure.h (+31 -4)
-
Source/labtd/Serialization:
TypeRegistration.h (new)
-
Source/labtd/World:
Block.cpp (new),
Block.h (+1),
BlockTube.cpp (+20 -19),
Boss.cpp (new),
Boss.h (+4 -2),
CompoundLocomotion.cpp (+14),
Debris.cpp (+31 -18),
Debris.h (+8 -3),
DockingSite.cpp (+1),
LevelStructure.cpp (+4 -1),
LevelStructure.h (new),
SmallObjectAbstraction.cpp (+3 -3),
SpecialObjects.cpp (+3),
Trigger.cpp (new),
TriggerAction.cpp (+38),
TriggerAction.h (new),
TriggerEvent.cpp (+12 -6),
TriggerEvent.h (new),
TypeData.cpp (+4),
TypeData.h (new),
U51Objects.cpp (+3 -1),
UnitObject.cpp (+13 -1),
WUI.cpp (+2),
WorldCommon.h (+2 -1)
-
canbitwell
2016-01-08 14:52
Rev.: 2247
-
643 lines of code changed in 22 files:
-
Source/labtd:
GameStateSimulationIsland.cpp (+6),
LABCommon.h (+1)
-
Source/labtd/Serialization:
ObjectData.h (new),
TypeRegistration.h (+1 -1)
-
Source/labtd/World:
CollisionShapeLibrary.cpp (new),
CollisionShapeLibrary.h (new),
Debris.cpp (+437 -1),
Debris.h (+91 -1),
Gate.cpp (+7 -422),
Gate.h (new),
Level.cpp (+6),
Level.h (new),
LevelStructure.cpp (+40),
LevelStructure.h (+21 -2),
TypeData.cpp (+3),
WorldCommon.h (+5)
-
canbitwell
2016-01-06 19:09
Rev.: 2246
-
251 lines of code changed in 20 files:
-
Source/labtd:
PlayerData.cpp (new),
PlayerData.h (+5 -5)
-
Source/labtd/Audio:
AudioEvent.cpp (new),
AudioEvent.h (new)
-
Source/labtd/GUI:
GenericDialog.h (+1),
OptionsScreen.cpp (+97 -1),
OptionsScreen.h (+9)
-
Source/labtd/Invention:
InventionManager.cpp (new),
InventionManager.h (new)
-
Source/labtd/World:
Gate.cpp (+2 -2),
PlatformObjectBase.cpp (+4 -5),
U51Objects.cpp (+4 -3)
-
canbitwell
2016-01-05 13:24
Rev.: 2245
-
16 lines of code changed in 5 files:
-
Source/labtd/GUI:
GameOverScreen.cpp (+3 -2),
MapFinishedScreen.cpp (new),
MapFinishedScreen.h (+2 -2)
-
canbitwell
2016-01-05 00:02
Rev.: 2244
-
62 lines of code changed in 11 files:
-
Source/labtd/Scene:
SceneU51Objects.cpp (+8 -4),
SceneWUI.cpp (new)
-
Source/labtd/World:
MapManager.cpp (new),
MapManager.h (new),
U51Objects.cpp (+44 -3),
U51Objects.h (new)
-
canbitwell
2016-01-04 19:08
Rev.: 2243
-
138 lines of code changed in 19 files:
-
Source/labtd/Scene:
SceneBlock.cpp (+41 -31)
-
Source/labtd/Serialization:
TypeRegistration.h (+2)
-
Source/labtd/World:
BlockTube.cpp (+10 -1),
BlockTube.h (+2),
EnemyBase.cpp (+4 -2),
EnemyPrims.cpp (+27),
EnemyPrims.h (+21),
SpecialObjects.cpp (+10 -4),
SpecialObjects.h (+5),
TypeData.cpp (+1),
TypeData.h (+2),
WorldCommon.cpp (new)
-
canbitwell
2016-01-04 15:58
Rev.: 2242
-
1 lines of code changed in 1 file:
-
Source/labtd/World:
Boss.h (+1 -1)
-
canbitwell
2016-01-03 23:24
Rev.: 2241
-
49 lines of code changed in 18 files:
-
Source/labtd:
GameState.cpp (new),
InteractionStates.cpp (+15),
InteractionStates.h (+4 -1)
-
Source/labtd/GUI:
GameMenu.cpp (+1 -1),
MapFinishedScreen.cpp (+12 -1)
-
Source/labtd/GUI/Components:
LargeObjectPanel.cpp (new)
-
Source/labtd/Scene:
SceneBoard.cpp (+1 -1),
SceneLevelStructure.cpp (+1 -1),
SceneMechanism.cpp (+4 -4),
SceneU51Objects.cpp (+5 -5),
SceneWUI.cpp (+1 -1)
-
Source/labtd/World:
Map.h (+3)
-
canbitwell
2016-01-03 22:25
Rev.: 2240
-
220 lines of code changed in 12 files:
-
Source/labtd/GUI:
HUDBaseLayer.cpp (new),
TransitScreen.cpp (+76 -15),
TransitScreen.h (+4)
-
Source/labtd/Scene:
SceneGate.cpp (+5 -3)
-
Source/labtd/World:
Boss.cpp (+23 -20),
DockingSite.cpp (+5 -2),
DockingSite.h (+2),
Gate.cpp (+1 -2),
PlatformObjectBase.cpp (+38 -13)
-
canbitwell
2016-01-03 18:15
Rev.: 2239
-
156 lines of code changed in 18 files:
-
Source/labtd:
GameStateFlags.cpp (+2),
GameStateFlags.h (+5 -3)
-
Source/labtd/GUI:
CreditsScreen.cpp (-5),
GameMenu.cpp (+2),
HUD.cpp (+1 -1),
HUDBaseLayer.cpp (+5 -1),
HUDBaseLayer.h (+1 -1),
TransitScreen.cpp (+4 -1)
-
Source/labtd/Scene:
SceneBoss.cpp (+1 -1),
SceneMap.cpp (new)
-
Source/labtd/World:
Boss.cpp (+27 -20),
Map.h (+1),
MapManager.cpp (+4),
MapManager.h (+2),
TriggerAction.cpp (+83 -67),
TriggerAction.h (+9)
-
canbitwell
2016-01-03 11:32
Rev.: 2238
-
160 lines of code changed in 7 files:
-
Source/labtd/Scene:
SceneBoss.cpp (+4)
-
Source/labtd/World:
Boss.cpp (+60 -4),
Boss.h (+15),
Gate.cpp (+5),
Gate.h (+2),
TriggerEvent.cpp (+70 -1),
TriggerEvent.h (+4)
-
canbitwell
2016-01-02 21:45
Rev.: 2237
-
54 lines of code changed in 2 files:
-
Source/labtd/World:
Boss.cpp (+52 -2),
Boss.h (+2)
-
canbitwell
2016-01-02 18:48
Rev.: 2236
-
336 lines of code changed in 19 files:
-
Source/labtd:
GameStateSimulationIsland.cpp (+5 -1)
-
Source/labtd/GUI:
InGameMenu.cpp (new),
TransitScreen.cpp (+7 -1)
-
Source/labtd/Scene:
SceneBoss.cpp (+54 -1),
SceneBoss.h (+8 -1),
SceneFactoryObjects.cpp (+3 -3)
-
Source/labtd/Serialization:
TypeRegistration.h (+1)
-
Source/labtd/World:
Boss.cpp (+189 -14),
Boss.h (+52 -2),
DockingSite.cpp (+2 -1),
DockingSite.h (+4),
FactoryObjects.h (new),
TypeData.cpp (+5),
TypeData.h (+2),
WUI.cpp (-1),
WUI.h (+1)
-
canbitwell
2016-01-02 12:52
Rev.: 2235
-
0 lines of code changed in 2 files:
-
Source/labtd/World:
FactoryObjects.cpp (changed)
-
canbitwell
2016-01-02 12:42
Rev.: 2234
-
41 lines of code changed in 5 files:
-
Source/labtd/Scene:
SceneFactoryObjects.cpp (+7 -5)
-
Source/labtd/World:
FactoryObjects.cpp (+29 -14),
FactoryObjects.h (+1),
TypeData.cpp (+2),
TypeData.h (+2)
-
canbitwell
2016-01-02 10:09
Rev.: 2233
-
481 lines of code changed in 13 files:
-
Source/labtd:
GameScene.cpp (+4),
GameStateSimulationIsland.cpp (+3 -4),
LABCommon.h (+1)
-
Source/labtd/Scene:
SceneFactoryObjects.cpp (+175 -16),
SceneFactoryObjects.h (new)
-
Source/labtd/Serialization:
TypeRegistration.h (+2 -1)
-
Source/labtd/World:
FactoryObjects.cpp (+177 -8),
FactoryObjects.h (+11 -18),
Level.cpp (+3),
Level.h (+1),
TypeData.cpp (+34),
TypeData.h (+26)